This week, I reviewed the idea of the constructionist theory. This is the idea that students create something and are actively engaged in the learning process. Technology is a wonderful tool for students to be engaged in as well as actively participating in their learning. Many examples of constructionist theory involve students picking a favorite book and creating a project off this. Other examples involve students picking a topic of interest, researching, and creating something to present the information learned (Laureate Education, Inc., 2010).
For my young students, I have to guide the choice process and help students to create the project. A few weeks ago, I gave each of my students 4 options to create their own environments (farm, ocean, forest, or jungle) with animals. This option was found from a website online (www.sheppardsoftware.com). Each student got to determine how many animals lived in the environment, what animals lived in the environment, and where each animal lived. After they were done, they talked to my assistant, speech therapist, or myself to discuss their environment. It was a really neat activity and my students thoroughly enjoyed creating an environment on their own.
Laureate Education, Inc. (Executive Producer). (2010). Program seven. Constructionist and constructivist learning theories [Webcast]. Bridging learning theory, instruction and technology. Baltimore , MD : Author.